Quantum Powers

Quantum Powers

More than any other Trait (except perhaps Taint), that which defines novas is their quantum powers – their superhuman abilities. Even more than Mega-Attributes, powers separate the superhumans from the humans in a way that’s clear for all to see.

All novas have certain powers in common, most of which relate to their ability to resist and heal injuries and diseases. For further information on common nova powers, see p. 160. The powers discussed in this section are those which novas have to buy with nova points (during character creation) or experience points (after the game has begun).

The Nature of Quantum Powers

Level One Quantum Powers

Power Quantum Minimum
Bioluminescence 1
Claws 1
Hypnosis 1
Intuition 1
Luck 1
Psychic Shield 1
Quantum Conversion 1
Sensory Shield 1
Body Modification 1

Level Two Quantum Powers

Power Quantum Minimum
Absorption 1
Animal/Plant Mastery 1
Armor 1
Bodymorph 3
Boost 2
Density Control 3
Disorient 1
Disrupt 3
Domination 3
Empathic Manipulation 2
ESP 3
Flight 1
Force Field 2
Growth 1
Holo 1
Hypermovement 1
Immobilize 1
Immolate 2
Invisibility 1
Invulnerability 1
Mental Blast 3
Mirage 3
Poison 1
Premonition 1
Quantum Bolt 1
Quantum Leech 2
Quantum Regeneration 3
Quantum Vampire 3
Shroud 1
Sizemorph(Grow) 1
Sizemorph(Shrink) 1
Strobe 1
Stun Attack 1
Telekinesis 2
Telepathy 3
Teleport 2

Level Three Quantum Powers

Power Quantum Minimum
Clone 5
Cyberkinesis 4
Disintegrate 5
Elemental Anima 4
Elemental Mastery 5
Entropy Control 4
Gravity Control 4
Healing 4
Homunculus 4
Magnetic Mastery 4
Matter Chameleon 5
Matter Creation 5
Molecular Manipulation 5
Pretercognition 4
Quantum Construct 4
Quantum Imprint 4
Shapeshift 4
Temporal Manipulation 5
Warp 3
Weather Manipulation 4
 
Character Creation
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Quantum Powers

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