FlightLevel: 2 Quantum Minimum: 1 Dice Pool: Dexterity + Flight Range: Self Area: N\A Duration: Maintenance Effect: Allows character to fly at the speed of (power rating x 4) x 40 meters per action. Multiple Actions: Per normal movement rules.
Description: This power allows the character to Fly through the air, outer space and similar three-dimensional areas. He can fly at a speed equal to (power rating x 4) + 40 meters per action in combat; out of combat his speed is (Quantum + Flight) x 50 kilometers per hour. Normally, no roll is required to use Flight. If tk character wants to perform aerobatic stunts or fl through narrow openings at high speeds without hurting himself, the Storyteller may require a Dexterity + Flight roll to determine whether the character succeeds. TI character may also substitute Dexterity + Flight for normal Dodge roll while in the air; depending on th character’s movement, this may allow him to dodge explosions and area attacks, though particularly large-scale blasts might cost the character his entire action.
Extras: Underwater (character may use his Flight underwater and through other bodies of liquid)